11/21/24 – SƐSSION 2

$8.00

Sold Out!

11/21/24 – SƐSSION 2

$8.00

CAPACITY: 16 ATHLETES MAX (GUARANTEED TO HOOP)
AGES: 17+ YEARS OLD
INCLUDES: TOWELS (RETURN AFTER USE).
DURATION: 2 HOURS

REQUIRED:

RULES:

  • 10-MINUTE GAMES OR FIRST TO 21 POINTS.
  • 12-SECOND SHOT CLOCK
  • RUNNING SCOREBOARD AND SCORES TAKEN.
  • GAMES SCORED BY 1 AND 2 POINTS.
  • NO USE OF EXERCISE EQUIPMENT IS ALLOWED.
  • ZERO-TOLERANCE FIGHT/ARGUMENT RULE.

NOTES:
* NO REFUNDS *
* IF YOU, THE ATHLETE, SIGNS UP, CONFIRMS THAT THEY ARE ATTENDING, AND DO NOT ATTEND, THIS DOES NOT ALLOW FOR ENTRY INTO ANOTHER ADULT OPEN RUN. *
* BY SIGNING UP, YOU WILL BE RESPONSIBLE FOR ANY BROKEN EQUIPMENT, HOLES IN THE WALL, IF IT IS OBSERVED. *

 

Sold Out!

Description

DAMAGE:

Equipment Damage:

  • Equipment damage is subject to the FULL market value price of the item.

Wall Damage: 

  • < 1 ft x 1 ft in size = $100 
  • > 1 ft x 1 ft in size = $200

TEMPERATURE:

As the Las Vegas temperatures increase, the facility is warm (varies between 79 – 82° F). Our evaporative coolers are working diligently to keep the facility as cool as possible. There is a water station located in the lobby and water and Gatorade are available for purchase; however, it is STRONGLY advised to stay hydrated before, during, and after your basketball session. By signing up, you understand these terms. (updated 9/4/2022)

ELABORATIONS:

  1. Game Rules:
    1. Game length: 8 Minutes, or first to 12 points
    2. Points: 1-2 points (2 Points – FIBA line)
    3. If game is within 3 points, time will STOP only for “FOUL” or “jump ball” violations DURING THE LAST MINUTE.
    4. Overtime:
      1. 1st Overtime: 2 minute
      2. 2nd Overtime: 1 minute
      3. 3rd Overtime: Sudden Death (First team to score)
    5. If your team wins 3 games in a row, you will sit out immediately afterward.
    6. The clock will run through ALL ARGUMENTS.
    7. The clock STOPS with all injuries.
    8. Respect all fouls, no shooting for foul calls, check ball on all foul calls.
    9. NO, “And-1”-calls. The athlete must call “FOUL” for your call to be honored. 
      1. If “FOUL” is not called, the play results in a turnover and the team will get the ball. 
      2. If you are fouled in the act of shooting and the basketball is made, the point counts and the other team will get the ball.
    10. No offensive fouls, no over the back, no carry calls until under 1-minute of play.
  2. Behavior Guidelines:
    1. Please clean up after yourself.
    2. DO NOT verbally or physically assault the timekeeper/scorekeeper. By doing so, you will IMMEDIATELY be REMOVED and BANNED from ATLAS.
    3. If both teams argue more than 30 seconds, both teams will be removed from the court.
    4. DO NOT SPIT:
      1. ON THE FLOOR
      2. ON THE WALL
      3. Doing so will result in removal from the gym.
    5. ABSOLUTELY NO GANG SIGNS.
    6. FIGHTS:
      1. All those involved in physical or verbal altercations will result in suspension for a minimum of one month to a maximum of one year. 
      2. Any fight will result in a complete stoppage of OPEN RUN for the entire day.